|Tic-Tac-Dice||2||Easy||Tic-Tac-Toe made more interesting and strategic with dice. Fast easy fun.|
|Nice Dice||2-4||Easy||A more challenging version of Tic-Tac-Dice where you score points for every row you complete.|
|Super Nice Dice||2-4||Medium||Our ultimate version of Tic-Tac-Toe with dice and cards.|
|Crib Dice||2-5||Medium||A great party or pub game! Race your marker across a cribbage board. The more you throw, the further you can go... and the more you can lose!|
|Bon Fortuna||2-4||Medium||Like Yatzee ®, Kismet ®, or Yamslam ®. But more exciting and requires more judgement. And free!|
|Farkle Crib||2-5||Easy||Farkle has entertained for a thousand years. Now it's turned into a race on a cribbage board!|
By Howard Fosdick © BestFreeNewGames.com
Dice date to before recorded history. In one form or another, they are the oldest gaming pieces known to man.
The ancient Egyptian game of Senet was a race game in which dice dictated movement. It was popular between 3000 to 200 BCE, and a gameboard was discovered in King Tut's tomb.
Bone and clay dice have been found as far afield as Scotland and the Indus valley, the heart of ancient India, dating from 3100 to 1900 BCE.
The Romans were famous dice wagerers. They bet on Colosseum fights and chariot races. They even bet their freedom on a single toss of the bones -- the loser became enslaved!
What did Julius Caesar shout as he crossed the Rubicon in his bold bid for dictatorship? "The die is cast!"
In America, games played with standard six-sided dice were always popular. But in recent generations they've declined.
One problem is that so many dice games are based simply on luck. They offer little strategic element. They present few chances for meaningful decision-making.
Another issue is that many dice games are primarily vehicles for gambling. Beyond the excitement the exchange of money generates, they hold meager appeal.
I don't believe it has to be this way. After all, a few wildly entertaining family dice games do exist. Why aren't there more? Where is it mandated that dice can be of no consequence beyond gambling and drinking?
Herewith, my original new dice games:
Several of my dice games are "pattern completion" games. You roll dice in hopes of completing a pattern on a board.
Our new game Tic-Tac-Dice is the traditional schoolyard game of Tic-Tac-Toe. But with one big difference. It requires strategizing as well as lucky dice. This is not the trivial game that is Tic-Tac-Toe.
The Tic-Tac-Dice board consists of a 3 by 3 matrix of face-up playing cards. As you roll dice, you find that you can claim certain cards in your effort to complete a horizontal, vertical, or diagonal row on the board. The dice matter, but so do your choices.
Tic-Tac-Super-Dice expands the board to a 4 by 4 matrix. This makes the game a bit more challenging.
Nice Dice extends the concept further. Players turn over cards instead of claiming them with their individual markers. They score points for each horizontal, vertical, or diagonal row they complete on the board. Players can score several points in a single play if they complete several rows at once.
Super Nice Dice extends Nice Dice to a larger board and more challenging gameplay.
These games are based on the same principles as many time-proven winners, such as the ancient Egyptian game of Seega. But dice add an extra element: they dynamically alter players' universe of allowable moves.
Many racing games rely on dice to determine players' movements. Examples are historic games like Backgammon and Parcheesi. Such games stretch back in history all the way to the ancient Roman game of Tabula.
Crib Dice offers our own twist on the fun.
In Crib Dice, players toss dice to race across a cribbage board. The challenge is that the more times you choose to toss the dice in your turn, the further you can go... but only at the risk of losing your turn altogether if you fail along the way. Better hope for a lucky run and then voluntarily end your turn before you lose it all!
Crib Dice makes a great party or pub game for groups of two to five players. All you need to play are some dice and a cribbage board.
Farkle has entertained people since the Middle Ages. Its merit has earned it the crown as one of oldest dice games played with consistent rules.
We took Farkle and transformed it into a race by adapting scoring to a cribbage board. Not only does this make scoring easier, but Farkle Crib presents a visual race between competitors. You can see where you stand at any time and adjust your strategy to try to win. This is much more exciting than the ancient game with its burdensome pencil-and-paper scoring.
If you like racing games, we also offer three in which the board is composed of face-down dominoes. The racing track changes during the games as tiles are turned over and exposed. The rules to these three games are here.
In some dice games the objective is to roll dice to create matching combinations or melds. Over the course of the game, you must complete a list of required combinations to win.
Commercial examples of this type of game include Yatzee ®, Kismet ®, and Yamslam ®.
But here's the odd thing about these games. Play them a lot, and you'll find that they can be improved. That's exactly what we've done in our new game Bona Fortuna.
In our version, players must decide whether to enter their scores into their regular scoring column, or the column that doubles those scores. Then they compete in a final round where only one contestant can score for each combination.
Playing proves that Bona Fortuna is more fun, and yes, it's free! Try it and you'll ditch its commercial competitors.